Running Out of Time
This game was made for the GMTK 2026 Game Jam.
The Goal is to complete 2 levels without running out of time. Your abilities (Double jump & Dash) also take away some time.
How is the theme implemented? There is a timer that "Counts Down" as the theme says. And the abilities also take away some time which causes the timer to count down further.
Controls: L-Shift to Dash, Space bar to jump, 2x Space bar to double jump, A and D to move.
Credits: BG Music by ViacheslavStarostin from Pixabay, Dash SFX by Kastenfrosch from Freesound, Jump SFX by Joseph Levesque from Pixabay, Everything else by me.
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | KyororenDev |
| Genre | Platformer |
| Tags | 2D, Game Maker's Toolkit Jam |
| Content | No generative AI was used |





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